![]() ![]() ![]() Added a firing sound to the Ka'het Annihilator Turret, as it was missing one.This is a stable release, focusing on bug fixes and polishing the recent v0.9.15 release. (You don't need any sort of beta code, just select beta in the drop down box and close the menu.) To do that, go to your Steam library, right click Endless Sky, go to Properties, go to Betas, and select the beta in the drop down box. Special thanks to those who contributed to this release: and reminder that all odd numbered releases, including this one, are considered "unstable" updates, and in order to play such updates on Steam you need to opt into the beta branch. Captured ships will no longer require the save file to be reloaded in order for them to make use of their weapons.įor a complete list of changes, as well as further detail about the summarized changes, see the changelog.Reloading your save file while in the middle of a conversation will no longer repeat execute the mission actions that run alongside the conversation.Reloading your save file while you have escorts in a different system that are carrying mission cargo will no longer teleport the mission cargo to the player's location.In exchange, bounty ships now don't spawn as far away, and bounty job payments are increased. Added a deadline to bounty jobs so that they cannot be stacked infinitely and finished passively.Reverted the heat damage change from v0.9.15, and reduced the buffs provided to afterburners from that same update.Improved mouse control while in flight, including the ability to select secondary weapons by clicking on their ammo icons, and a toggle for controlling flagship aiming and firing with the mouse.The jobs board can now be sorted on various metrics, including how much the job pays or whether it has a deadline.An overhaul to how cargo and outfit scanners function, causing scanning to take overall longer to complete.More AI improvements will come in the future. Improvements to how ship AI behaves, more intelligently making use of the range of their weapons.A plethora of new conditions and new ways to use them, including the introduction of "global conditions" that can be set and accessed across save files. ![]()
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